Easiest Money Making Bosses in OSRS (2025 Guide for Consistent GP)
Looking for easy OSRS bosses with steady GP in 2025? This guide covers low-effort, consistent money-making bosses perfect for relaxed and efficient PvM.
Easiest Money-Making Bosses in OSRS (2025 Guide)
Low-effort, consistent GP for players who value efficiency
If you’re looking for easy OSRS bosses that generate steady GP without extreme mechanics, 2025 offers plenty of reliable options. Many bosses now sit in a sweet spot: simple patterns, forgiving mistakes, and strong profits once learned.
This guide focuses on low-intensity, repeatable bosses that active players commonly farm when they want consistent income without burnout. No sweaty speed-runs, no gimmicks — just practical PvM that fits into regular play sessions.
Why “Easy” Bosses Are Still Profitable in 2025
Not every profitable boss requires perfect execution. Many of today’s best GP/hour methods share a few key traits:
Predictable mechanics that turn into muscle memory
Low gear or learning barriers
Strong standard loot tables, not just rare uniques
For players balancing time, progression, and enjoyment, these bosses are often more sustainable than high-stress alternatives.
Perilous Moons (Varlamore)
Estimated GP/hour: ~2.1M
Difficulty: Low–Medium
Perilous Moons feels like a modern evolution of Barrows-style PvM. Players can choose between Eclipse, Blue, or Blood Moon bosses, each featuring readable mechanics focused on positioning and AoE avoidance.
The real value comes from consistency. Between moon armor, weapons, supplies, and alchables, profits remain stable even without rare drops.
Simple mechanics
Flexible boss selection
Reliable, steady GP
The Gauntlet (Normal Mode)
Estimated GP/hour: ~2.0M
Difficulty: Medium
Normal Gauntlet remains one of the cleanest skill-based money makers in OSRS. Every run starts fresh: gather resources, craft crystal gear, and defeat the Hunllef using prayer swaps and movement.
While Corrupted Gauntlet gets more attention, normal mode is far more approachable and still profitable through crystal seeds, shards, and enhanced drops.
No gear loss
Strong PvM fundamentals
Consistent GP while improving skill
Hueycoatl (Mass Worlds)
Estimated GP/hour: ~1.9M
Difficulty: Low
Hueycoatl is an excellent introduction to group bossing. In mass worlds, mechanics are forgiving and kills chain quickly, making it one of the lowest-pressure GP methods available.
The boss is weak to dragon-bane weapons and offers a mix of uniques, seeds, and dependable standard loot.
Dagannoth Rex (Solo Safespot)
Estimated GP/hour: ~1.1M
Difficulty: Very Low
Dagannoth Rex remains one of the most relaxed bosses in the game. By safespotting with magic, players avoid interacting with the other kings entirely.
While GP/hour is lower, drops like the Berserker Ring, alongside seeds and alchables, make it extremely consistent.
Vorkath
Estimated GP/hour: ~3.5M
Difficulty: Medium
Vorkath continues to be one of the most consistent solo money makers in OSRS. Once mechanics like acid phases and spawn control are learned, the fight becomes highly repeatable.
Most profit comes from superior dragon bones, dragon bolts, and high-value uniques such as visages.
Tormented Demons
Estimated GP/hour: ~2.7M
Difficulty: Medium
Tormented Demons reward players comfortable with prayer switching and combat style swaps. Mistakes are rarely fatal, making them approachable despite the mechanics.
Their loot balances demon-bane uniques with steady alchables and supplies.
Araxxor
Estimated GP/hour: ~5.7M
Difficulty: Medium (after learning)
Araxxor may look intimidating but quickly becomes predictable. The fight revolves around poison management, spiderling control, and positioning.
Once mastered, it offers some of the highest consistent GP/hour available outside of extreme endgame content.
Artio (Wilderness, Singles)
Estimated GP/hour: ~2.5M
Difficulty: Medium
Artio offers Wilderness profits with reduced PK risk thanks to single-way combat. Players comfortable managing escapes often find this boss a strong risk-to-reward option.
Royal Titans
Estimated GP/hour: ~1.7M
Difficulty: Low–Medium
Royal Titans focus on elemental positioning and basic AoE avoidance. They’re approachable, consistent, and suitable for players looking for relaxed duo PvM.
Zalcano
Estimated GP/hour: ~2.1M
Difficulty: Low
Zalcano blends skilling and bossing. Instead of weapons, players mine, smelt, and throw resources to break shields.
It offers GP alongside Mining, Smithing, and Runecrafting XP, making it ideal for efficiency-focused players.
Duke Sucellus
Estimated GP/hour: ~5.7M
Difficulty: Medium
Duke Sucellus follows a repeatable rhythm involving preparation, positioning, and pattern recognition.
Once learned, it becomes one of the most reliable high-end money makers in OSRS.
Commander Zilyana
Estimated GP/hour: ~3.1M
Difficulty: Medium
Commander Zilyana is a common entry point into God Wars Dungeon farming. With good ranged gear and movement, kills are fast and efficient.
Choosing the Right Boss for Your Playstyle
There’s no single best boss for everyone. Many players rotate options depending on:
Focus level
Session length
Gear progression
Risk tolerance
For players focused on efficiency or limited playtime, some choose to complement in-game grinding with external tools, guides, or convenience options offered by trusted services like ArgenGaming — not as a replacement for gameplay, but as a way to stay aligned with personal goals and schedules.
Suggested Internal Links
Beginner PvM Progression Guide (OSRS)
Best Solo Bosses for Consistent GP
Mid-Game PvM Gear Progression Paths
Understanding OSRS Loot Tables & RNG
