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1–99 Magic Training Guide: Fast, AFK, and Profitable Methods

A complete 1–99 Magic guide for Old School RuneScape, covering the fastest, AFK, profitable, and zero-time methods after recent Magic reworks.

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1–99 Magic Training Guide

Magic is one of the most versatile skills in Old School RuneScape. It plays a major role in PvM, PvP, questing, and even skilling efficiency. With recent updates introducing elemental weaknesses, rebalanced gear, and new training options, Magic training in 2025 is faster and more flexible than ever.

At-a-Glance: Magic Training Paths

  • Fastest: Enchanting bolts (tick manipulation)

  • Fast (no ticks): Bursting & Barraging

  • AFK: Crabs, Bake Pie, String Jewellery, Plank Make

  • Profitable: Enchanting, High Alchemy, Tan Leather

  • Zero-time: Slayer, Alching while skilling

How Magic Works After Recent Updates

Magic damage and accuracy now scale more cleanly with your Magic level and gear. All elemental spells of the same tier deal equal base damage, but monsters with elemental weaknesses take bonus damage when hit with the correct element.

Your Magic level affects both offense and defense. Magic defense is calculated as 70% Magic level and 30% Defense level, making Magic levels important even outside combat.

Spellbooks Overview

  • Standard: Combat, teleports, utility spells

  • Ancient: High-damage multi-target spells (burst/barrage)

  • Lunar: Skilling, AFK, and utility spells

  • Arceuus: Utility, combat support, niche PvM uses

Step-by-Step: Leveling Magic from 1 to 99

Levels 1–10: Questing or Early Combat

Completing Imp Catcher and Witch’s Potion quickly skips early levels. Alternatively, low-level monsters with elemental weaknesses (skeletons, ice giants) offer efficient combat XP.

Levels 4–62: Enchanting & Alchemy Routes

Enchanting bolts is the fastest Magic XP in the game. From level 4 onward, XP scales rapidly with each bolt tier. Without tick manipulation, teleport-alching and curse-alching provide strong XP with moderate effort.

Levels 62–99: Bursting & Barraging

Ancient Magic burst and barrage spells allow multi-target damage in multi-combat zones. Popular locations include maniacal monkeys and Slayer tasks such as dust devils and nechryaels.

Alternative Fast Method: Cure Me

The Cure Me spell offers extremely high XP per hour but is highly click-intensive. Best suited for players prioritizing speed over comfort.

AFK Magic Training Options

  • Crabs: Long AFK intervals, low intensity

  • Bake Pie: Magic + Cooking XP

  • String Jewellery: Magic + Crafting XP

  • Plank Make: Very AFK and profitable

  • Kraken: Extreme AFK with high requirements

Profitable Magic Training

Magic offers multiple ways to profit while training:

  • Enchanting gold and silver jewellery

  • High Alchemy on selected items

  • Tan Leather (high-level Lunar spell)

Ironman Magic Training

Ironmen gain most Magic XP passively through Slayer, alchemy, teleports, and skilling spells. Rune shop access and spell choice are key efficiency factors.

Common Mistakes / Avoid These

  • Ignoring elemental weaknesses

  • Overpaying for fast methods too early

  • Skipping zero-time Magic opportunities

Efficiency Note

Many players choose to prioritize unlocking efficient Magic utility (teleports, bursts, skilling spells) before pushing for level 99, especially when time is limited.

FAQ

What is the fastest Magic XP in OSRS?

Tick-manipulated bolt enchanting offers the fastest XP per hour.

What is the most AFK Magic method?

Kraken and Plank Make offer the longest AFK intervals.

Is Magic profitable to train?

Yes, methods like enchanting, alching, and Tan Leather can generate significant profit.

Should Ironmen train Magic differently?

Ironmen rely more on zero-time training, Slayer, and shop-based rune access.

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